- Fixed searching in Mobile page - I'd accidentally broken it when doing some code cleanup
- Made Enter key in search box work on the Mobile page from within Firefox
- Added Mobile link to main page
- Added tooltips to Mobile page
- Slightly changed how you scroll (was a factor of 0.5 of the width/height, now it's 0.4)
Showing posts with label mobile. Show all posts
Showing posts with label mobile. Show all posts
2008-01-01
Mobile fixes
Mobile-related changes:
2006-09-22
It's been a while...
A smattering of updates I wanted to put on the live site. Nothing too fancy. So, in no particular order...
Classic-era xboat routes for the Diaspora sector have been added, c/o Mark "Geo" Gelinas, Sr. from his Geo-verse site. These were originally printed in the Terra Traveller TIMES, Issue #27 - Mark has done an awesome job in putting issues of his fanzine on-line to keep the data alive. Mark was the HIWG sector editor for Diaspora and went on to help create the Astrogator's Guide to the Diaspora Sector for GDW. The Astrogator's Guide only has Rebellion-era maps and hence no xboat routes. Yay - this fills a hole... and it's semi-official to boot!
I've added client side imagemaps for the mobile map. Clicking in the middle of the map zooms in. Clicking towards an edge scrolls. Probably not useful on phones, but great on a Pocket PC.
I've made additional corrections to the borders and worlds in Far Frontiers, including correct Zhodani Consulate borders.
Small government labels can be placed a little more sensibly now. Right now this has only been done for Far Frontiers, but I can manually place government names now instead of auto-generating them in the center of a polity. I may get around to manually placing more in the future.
Speaking of metadata, the MSEC generation now produces labels - either the auto-generated ones or manually placed ones.
I've snuck in an easter egg (does it count if I write about it?) - double-click the Traveller logo to hide it and get a little more vertical room for the map.
Behind the scenes, I've refactored a lot of the rendering code to separate out the rendering styles (e.g. what colors and fonts to use) from the rendering logic (e.g. for each world in a sector...). There should be no visible change, but this will make it easier to add different rendering styles and tweak the visual appearance in some cases (e.g. show hexes instead of boxes at 32 pixels/parsec). I'm still not finished with the code but I don't think I broke anything. If you see anything odd, let me know. Ω
Classic-era xboat routes for the Diaspora sector have been added, c/o Mark "Geo" Gelinas, Sr. from his Geo-verse site. These were originally printed in the Terra Traveller TIMES, Issue #27 - Mark has done an awesome job in putting issues of his fanzine on-line to keep the data alive. Mark was the HIWG sector editor for Diaspora and went on to help create the Astrogator's Guide to the Diaspora Sector for GDW. The Astrogator's Guide only has Rebellion-era maps and hence no xboat routes. Yay - this fills a hole... and it's semi-official to boot!
I've added client side imagemaps for the mobile map. Clicking in the middle of the map zooms in. Clicking towards an edge scrolls. Probably not useful on phones, but great on a Pocket PC.
I've made additional corrections to the borders and worlds in Far Frontiers, including correct Zhodani Consulate borders.
Small government labels can be placed a little more sensibly now. Right now this has only been done for Far Frontiers, but I can manually place government names now instead of auto-generating them in the center of a polity. I may get around to manually placing more in the future.
Speaking of metadata, the MSEC generation now produces labels - either the auto-generated ones or manually placed ones.
I've snuck in an easter egg (does it count if I write about it?) - double-click the Traveller logo to hide it and get a little more vertical room for the map.
Behind the scenes, I've refactored a lot of the rendering code to separate out the rendering styles (e.g. what colors and fonts to use) from the rendering logic (e.g. for each world in a sector...). There should be no visible change, but this will make it easier to add different rendering styles and tweak the visual appearance in some cases (e.g. show hexes instead of boxes at 32 pixels/parsec). I'm still not finished with the code but I don't think I broke anything. If you see anything odd, let me know. Ω
2006-02-06
Lots of little things
I've trickled in a lot of things since the last update. Some have been live for a while, others just went in tonight.
Mobile:
Mobile:
- Updated the UX of the mobile page - you can search, but there's a new "jump" button that's like Google's "I Feel Lucky" - it takes you to the nearest matching world, without bothering to show you search results. Saves a few round trips... if you don't misjump!
I grovelled through HIWG sources at the MU Archive for a few things:
- Subsectors for Gvurrdon by Roger Myhre
- Subsector names for K'kree and Hiver homeworlds/capitals
I updated the following sector data files to match the GEnie/Sunbane data, which matches DGP and GDW data more accurately:
- Core (TD #8, #9, #10)
- Corridor (TD #18)
- Deneb (MTJ #3)
- Ealiyasiyw (TD #18)
- Hinterworlds (CH #39)
- Mendan (CH #49)
- Reft (MTJ #3)
- Riftspan Reaches (TD #19)
- Trojan Reach (MTJ #3)
- Zarushagar (TD #21)
And finally, added routes for:
- Core (TD #9)
- Old Expanses (partial, High Passage #3 & #4)
I have Travellers' Digest #12 and #15 inbound, which almost completes the Grand Tour xboat routes, with Old Expanses and Daibei respectively. That just leaves Massilia in #11. So close!
But one last treat - I decided to AJAXify the page a little bit more. Instead of embedding the initial search results, I now query them from the server. There's a special search term "(default)" that will return them. Now give "(grand tour)" a try.
Any other suggestions?
Ω2006-01-24
Mobile maps - not just a joke any more!
I added two features to the mobile map page.
The first is simple - it now remembers your map size preference using a cookie, so if you visit on a PDA you can select the size you want and it'll remember. (If you have cookies disabled it should just remember within the session, but I haven't actually tested it.)
The second is actually useful - search! This is handy when you have a PDA at your disposal but not a full desktop computer and want to check on something. For example, I'm reading Gateway to the Stars (a Traveller novel) right now and I wanted to see if places they referenced were on the map. (They aren't.)
The UX is a little clunky. Suggestions? Split it into two pages? Put search results at the top? Ω
The first is simple - it now remembers your map size preference using a cookie, so if you visit on a PDA you can select the size you want and it'll remember. (If you have cookies disabled it should just remember within the session, but I haven't actually tested it.)
The second is actually useful - search! This is handy when you have a PDA at your disposal but not a full desktop computer and want to check on something. For example, I'm reading Gateway to the Stars (a Traveller novel) right now and I wanted to see if places they referenced were on the map. (They aren't.)
The UX is a little clunky. Suggestions? Split it into two pages? Put search results at the top? Ω
2005-10-02
Mobile (for fun)
Out on the road, and desperate to answer a question about Charted Space on your Web-enabled phone or PDA?
No, I didn't think so. But because it was easy, try out Traveller Map Mobile. Ω
No, I didn't think so. But because it was easy, try out Traveller Map Mobile. Ω
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